unreal.RigUnit_MathVectorMax

class unreal.RigUnit_MathVectorMax(a: Vector = Ellipsis, b: Vector = Ellipsis, result: Vector = Ellipsis)

Bases: RigUnit_MathVectorBinaryAggregateOp

Returns the larger of the two values each component

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_MathVector.h

Editor Properties: (see get_editor_property/set_editor_property)

  • a (Vector): [Read-Write] A

  • b (Vector): [Read-Write] B

  • result (Vector): [Read-Write] Result