unreal.RigUnit_MathVectorMirror

class unreal.RigUnit_MathVectorMirror(value: Vector = Ellipsis, normal: Vector = Ellipsis, result: Vector = Ellipsis)

Bases: RigUnit_MathVectorBase

Mirror a vector about a normal vector.

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_MathVector.h

Editor Properties: (see get_editor_property/set_editor_property)

  • normal (Vector): [Read-Write] Normal

  • result (Vector): [Read-Write] Result

  • value (Vector): [Read-Write] Value

property normal: Vector

[Read-Write] Normal

Type:

(Vector)

property result: Vector

[Read-Only] Result

Type:

(Vector)

property value: Vector

[Read-Write] Value

Type:

(Vector)