class unreal.RigUnit_ParentConstraint_AdvancedSettings

Bases: unreal.StructBase

Rig Unit Parent Constraint Advanced Settings

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_TransformConstraint.h

Editor Properties: (see get_editor_property/set_editor_property)

  • interpolation_type (ConstraintInterpType): [Read-Write] Interpolation Type: Options for interpolating rotations

  • rotation_order_for_filter (EulerRotationOrder): [Read-Write] Rotation Order for Filter: Rotation is converted to euler angles using the specified order such that individual axes can be filtered.