unreal.RigUnit_PoseOperator
¶
- class unreal.RigUnit_PoseOperator(operator: DataInterface = Ellipsis, input_poses: Array[RigVMExecuteContext] = [], parameters: DataInterfaceParameters1 = [], result: RigVMExecuteContext = [])¶
Bases:
RigUnit
Unit for getting a pose via a data interface
C++ Source:
Plugin: DataInterfaceGraph
Module: DataInterfaceGraph
File: RigUnit_DataInterfaceParameter.h
Editor Properties: (see get_editor_property/set_editor_property)
input_poses
(Array[RigVMExecuteContext]): [Read-Write] Input Posesoperator
(DataInterface): [Read-Write] Operatorparameters
(DataInterfaceParameters1): [Read-Write] Parametersresult
(RigVMExecuteContext): [Read-Write] Result
- property input_poses: Array[RigVMExecuteContext]¶
[Read-Write] Input Poses
- Type:
- property operator: DataInterface¶
[Read-Write] Operator
- Type:
- property parameters: DataInterfaceParameters1¶
[Read-Write] Parameters
- Type:
- property result: RigVMExecuteContext¶
[Read-Only] Result
- Type: