unreal.RigUnit_StringFind
¶
- class unreal.RigUnit_StringFind(value: str = '', search: str = '', found: bool = False, index: int = 0)¶
Bases:
RigUnit_StringBase
Finds a string within another string
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_String.h
Editor Properties: (see get_editor_property/set_editor_property)
found
(bool): [Read-Write] Foundindex
(int32): [Read-Write] Indexsearch
(str): [Read-Write] Searchvalue
(str): [Read-Write] Value