unreal.RigUnit_StringJoin

class unreal.RigUnit_StringJoin(values: Array[str] = [], separator: str = '', result: str = '')

Bases: RigUnit_StringBase

Joins a string into multiple sections given a separator

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_String.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (str): [Read-Write] Result

  • separator (str): [Read-Write] Separator

  • values (Array[str]): [Read-Write] Values

property result: str

[Read-Only] Result

Type:

(str)

property separator: str

[Read-Write] Separator

Type:

(str)

property values: Array[str]

[Read-Write] Values

Type:

(Array[str])