unreal.RigUnit_StringReverse

class unreal.RigUnit_StringReverse(value: str = '', reverse: str = '')

Bases: RigUnit_StringBase

Returns the reverse of the input string

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_String.h

Editor Properties: (see get_editor_property/set_editor_property)

  • reverse (str): [Read-Write] Reverse

  • value (str): [Read-Write] Value

property reverse: str

[Read-Only] Reverse

Type:

(str)

property value: str

[Read-Write] Value

Type:

(str)