unreal.RigUnit_ToWorldSpace_Transform

class unreal.RigUnit_ToWorldSpace_Transform(value: Transform = Ellipsis, world: Transform = Ellipsis)

Bases: RigUnit

Converts a transform from rig (global) space to world space

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_WorldSpace.h

Editor Properties: (see get_editor_property/set_editor_property)

  • value (Transform): [Read-Write] Value: The input transform in global / rig space

  • world (Transform): [Read-Write] World: The result transform in world space

property transform: Transform

‘transform’ was renamed to ‘value’.

Type:

deprecated

property value: Transform

[Read-Write] Value: The input transform in global / rig space

Type:

(Transform)

property world: Transform

[Read-Only] World: The result transform in world space

Type:

(Transform)