unreal.SegmentedControlStyle

class unreal.SegmentedControlStyle(control_style: CheckBoxStyle = Ellipsis, first_control_style: CheckBoxStyle = Ellipsis, last_control_style: CheckBoxStyle = Ellipsis, background_brush: SlateBrush = Ellipsis, uniform_padding: Margin = Ellipsis)

Bases: SlateWidgetStyle

Represents the appearance of an SSegmentedControl

C++ Source:

  • Module: SlateCore

  • File: SegmentedControlStyle.h

Editor Properties: (see get_editor_property/set_editor_property)

  • background_brush (SlateBrush): [Read-Write] Background Brush: Background of the segmented control

  • control_style (CheckBoxStyle): [Read-Write] Control Style: The style to use for our Center Control

  • first_control_style (CheckBoxStyle): [Read-Write] First Control Style: The style to use for our Left Control

  • last_control_style (CheckBoxStyle): [Read-Write] Last Control Style: The style to use for our Left Control

  • uniform_padding (Margin): [Read-Write] Uniform Padding: Padding between each control

property background_brush: SlateBrush

[Read-Write] Background Brush: Background of the segmented control

Type:

(SlateBrush)

property control_style: CheckBoxStyle

[Read-Write] Control Style: The style to use for our Center Control

Type:

(CheckBoxStyle)

property first_control_style: CheckBoxStyle

[Read-Write] First Control Style: The style to use for our Left Control

Type:

(CheckBoxStyle)

property last_control_style: CheckBoxStyle

[Read-Write] Last Control Style: The style to use for our Left Control

Type:

(CheckBoxStyle)

property uniform_padding: Margin

[Read-Write] Uniform Padding: Padding between each control

Type:

(Margin)