unreal.SequenceEvalReinit
¶
- class unreal.SequenceEvalReinit¶
Bases:
EnumBase
ESequence Eval Reinit
C++ Source:
Module: AnimGraphRuntime
File: AnimNode_SequenceEvaluator.h
- EXPLICIT_TIME: SequenceEvalReinit¶
Reset InternalTimeAccumulator to ExplicitTime
- Type:
2
- NO_RESET: SequenceEvalReinit¶
Do not reset InternalTimeAccumulator
- Type:
0
- START_POSITION: SequenceEvalReinit¶
Reset InternalTimeAccumulator to StartPosition
- Type:
1