unreal.SkeletalMergingLibrary

class unreal.SkeletalMergingLibrary(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: BlueprintFunctionLibrary

Component that can be used to perform Skeletal Mesh merges from Blueprints.

C++ Source:

  • Plugin: SkeletalMerging

  • Module: SkeletalMerging

  • File: SkeletalMergingLibrary.h

classmethod merge_meshes(params) SkeletalMesh

Merges the given meshes into a single mesh.

Parameters:

params (SkeletalMeshMergeParams) –

Returns:

The merged mesh (will be invalid if the merge failed).

Return type:

SkeletalMesh

classmethod merge_skeletons(params) Skeleton

Merges the skeletons for the provided meshes into a single skeleton.

Parameters:

params (SkeletonMergeParams) –

Returns:

The merged Skeleton

Return type:

Skeleton