unreal.SkeletalMergingLibrary
¶
- class unreal.SkeletalMergingLibrary(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
BlueprintFunctionLibrary
Component that can be used to perform Skeletal Mesh merges from Blueprints.
C++ Source:
Plugin: SkeletalMerging
Module: SkeletalMerging
File: SkeletalMergingLibrary.h
- classmethod merge_meshes(params) SkeletalMesh ¶
Merges the given meshes into a single mesh.
- Parameters:
params (SkeletalMeshMergeParams) –
- Returns:
The merged mesh (will be invalid if the merge failed).
- Return type:
- classmethod merge_skeletons(params) Skeleton ¶
Merges the skeletons for the provided meshes into a single skeleton.
- Parameters:
params (SkeletonMergeParams) –
- Returns:
The merged Skeleton
- Return type: