unreal.SpatializationPluginSourceSettingsBase
¶
- class unreal.SpatializationPluginSourceSettingsBase(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
This is a class which should be overridden to provide users with settings to use for individual sounds
C++ Source:
Module: AudioExtensions
File: IAudioExtensionPlugin.h