unreal.SubmixEffectFlexiverbSettings

class unreal.SubmixEffectFlexiverbSettings(pre_delay: float = 0.0, decay_time: float = 0.0, room_dampening: float = 0.0, complexity: int = 0)

Bases: StructBase

Submix Effect Flexiverb Settings

C++ Source:

  • Plugin: Synthesis

  • Module: Synthesis

  • File: SubmixEffectFlexiverb.h

Editor Properties: (see get_editor_property/set_editor_property)

  • complexity (int32): [Read-Write] Complexity

  • decay_time (float): [Read-Write] Decay Time: Time in seconds it will take for the impulse response to decay to -60 dB.

  • pre_delay (float): [Read-Write] Pre Delay: PreDelay - 0.01 < 10.0 < 40.0 - Amount of delay to the first echo in milliseconds.

  • room_dampening (float): [Read-Write] Room Dampening: Room Dampening - 0.0 < 0.85 < 1.0 - Frequency at which the room dampens.

property complexity: int

[Read-Write] Complexity

Type:

(int32)

property decay_time: float

[Read-Write] Decay Time: Time in seconds it will take for the impulse response to decay to -60 dB.

Type:

(float)

property pre_delay: float

[Read-Write] Pre Delay: PreDelay - 0.01 < 10.0 < 40.0 - Amount of delay to the first echo in milliseconds.

Type:

(float)

property room_dampening: float

[Read-Write] Room Dampening: Room Dampening - 0.0 < 0.85 < 1.0 - Frequency at which the room dampens.

Type:

(float)