unreal.TickMode

class unreal.TickMode

Bases: EnumBase

ETick Mode

C++ Source:

  • Module: UMG

  • File: WidgetComponent.h

AUTOMATIC: TickMode

The component is ticked only when needed. i.e. when visible.

Type:

2

DISABLED: TickMode

The component tick is disabled until re-enabled.

Type:

0

ENABLED: TickMode

The component is always ticked

Type:

1