unreal.Transform3f

class unreal.Transform3f

Bases: StructBase

Transform composed of Quat/Translation/Scale. note: This is implemented in either TransformVectorized.h or TransformNonVectorized.h depending on the platform.

C++ Source:

  • Module: CoreUObject

  • File: NoExportTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • rotation (Quat4f): [Read-Write] Rotation: Rotation of this transformation, as a quaternion.

  • scale3d (Vector3f): [Read-Write] Scale 3D: 3D scale (always applied in local space) as a vector.

  • translation (Vector3f): [Read-Write] Translation: Translation of this transformation, as a vector.