unreal.Transform3f
¶
- class unreal.Transform3f¶
Bases:
StructBase
Transform composed of Quat/Translation/Scale. note: This is implemented in either TransformVectorized.h or TransformNonVectorized.h depending on the platform.
C++ Source:
Module: CoreUObject
File: NoExportTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
rotation
(Quat4f): [Read-Write] Rotation: Rotation of this transformation, as a quaternion.scale3d
(Vector3f): [Read-Write] Scale 3D: 3D scale (always applied in local space) as a vector.translation
(Vector3f): [Read-Write] Translation: Translation of this transformation, as a vector.