- class unreal.TutorialStage¶
A single tutorial stage, containing the optional main content & a number of widgets with content attached
Editor Properties: (see get_editor_property/set_editor_property)
back_button_text(Text): [Read-Write] Back Button Text: Text to display on the back button
content(TutorialContent): [Read-Write] Content: Non-widget-bound content to display in this stage
invert_platform_test(bool): [Read-Write] Invert Platform Test: If false, stage will be skipped if running on any platform in PlatformsToTest. If true, the stage will be if not running on any platform in PlatformsToTest.
name(Name): [Read-Write] Name: Identifier for this stage
next_button_text(Text): [Read-Write] Next Button Text: Text to display on the next button
platforms_to_test(Array(str)): [Read-Write] Platforms to Test: List of platforms to test against. Meaning of test is determined by InvertPlatformTest.
widget_content(Array(TutorialWidgetContent)): [Read-Write] Widget Content: Widget-bound content to display for this stage