unreal.TypedElementDeletionOptions

class unreal.TypedElementDeletionOptions(verify_deletion_can_happen: bool = False, warn_about_references: bool = False, warn_about_soft_references: bool = False)

Bases: StructBase

Typed Element Deletion Options

C++ Source:

  • Module: Engine

  • File: TypedElementWorldInterface.h

Editor Properties: (see get_editor_property/set_editor_property)

  • verify_deletion_can_happen (bool): [Read-Write] Verify Deletion Can Happen

  • warn_about_references (bool): [Read-Write] Warn About References

  • warn_about_soft_references (bool): [Read-Write] Warn About Soft References

property verify_deletion_can_happen: bool

[Read-Write] Verify Deletion Can Happen

Type:

(bool)

property warn_about_references: bool

[Read-Write] Warn About References

Type:

(bool)

property warn_about_soft_references: bool

[Read-Write] Warn About Soft References

Type:

(bool)