class unreal.VehicleDifferentialConfig

Bases: unreal.StructBase

Vehicle Differential Config

C++ Source:

  • Plugin: ChaosVehiclesPlugin

  • Module: ChaosVehicles

  • File: ChaosWheeledVehicleMovementComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • differential_type (VehicleDifferential): [Read-Write] Differential Type: Type of differential

  • front_rear_split (float): [Read-Write] Front Rear Split: Ratio of torque split between front and rear (<0.5 means more to front, >0.5 means more to rear, works only with 4W type)