unreal.ViewportActionKeyInput

class unreal.ViewportActionKeyInput(action_type: Name = 'None', event: InputEventType = Ellipsis)

Bases: StructBase

Represents a generic action

C++ Source:

  • Module: ViewportInteraction

  • File: ViewportInteractionTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • action_type (Name): [Read-Write] Action Type: The name of this action

  • event (InputEventType): [Read-Write] Event: Input event

property action_type: Name

[Read-Only] Action Type: The name of this action

Type:

(Name)

property event: InputEventType

[Read-Only] Event: Input event

Type:

(InputEventType)