unreal.WaterBrushEffectBlurring

class unreal.WaterBrushEffectBlurring(blur_shape: bool = False, radius: int = 0)

Bases: StructBase

Water Brush Effect Blurring

C++ Source:

  • Plugin: Water

  • Module: Water

  • File: WaterBrushEffects.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blur_shape (bool): [Read-Write] Blur Shape

  • radius (int32): [Read-Write] Radius

property blur_shape: bool

[Read-Write] Blur Shape

Type:

(bool)

property radius: int

[Read-Write] Radius

Type:

(int32)