unreal.WaterBrushEffectCurlNoise
¶
- class unreal.WaterBrushEffectCurlNoise(curl1_amount: float = 0.0, curl2_amount: float = 0.0, curl1_tiling: float = 0.0, curl2_tiling: float = 0.0)¶
Bases:
StructBase
Water Brush Effect Curl Noise
C++ Source:
Plugin: Water
Module: Water
File: WaterBrushEffects.h
Editor Properties: (see get_editor_property/set_editor_property)
curl1_amount
(float): [Read-Write] Curl 1Amountcurl1_tiling
(float): [Read-Write] Curl 1Tilingcurl2_amount
(float): [Read-Write] Curl 2Amountcurl2_tiling
(float): [Read-Write] Curl 2Tiling