unreal.WaterFalloffSettings

class unreal.WaterFalloffSettings(falloff_mode: WaterBrushFalloffMode = Ellipsis, falloff_angle: float = 0.0, falloff_width: float = 0.0, edge_offset: float = 0.0, z_offset: float = 0.0)

Bases: StructBase

Water Falloff Settings

C++ Source:

  • Plugin: Water

  • Module: Water

  • File: WaterFalloffSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • edge_offset (float): [Read-Write] Edge Offset

  • falloff_angle (float): [Read-Write] Falloff Angle

  • falloff_mode (WaterBrushFalloffMode): [Read-Write] Falloff Mode

  • falloff_width (float): [Read-Write] Falloff Width

  • z_offset (float): [Read-Write] ZOffset

property edge_offset: float

[Read-Write] Edge Offset

Type:

(float)

property falloff_angle: float

[Read-Write] Falloff Angle

Type:

(float)

property falloff_mode: WaterBrushFalloffMode

[Read-Write] Falloff Mode

Type:

(WaterBrushFalloffMode)

property falloff_width: float

[Read-Write] Falloff Width

Type:

(float)

property z_offset: float

[Read-Write] ZOffset

Type:

(float)