Assign a Physical Material to a Material

Tutorial on how to assign a Physical Material to a Material in Unreal Engine

  1. Open or create a new Material.

    Open or create a new Material

  2. In the Material Blueprint, select the main material node.

    Select the main material node

  3. In the Details panel, use the Physical Material dropdown to select or create a Physical Material.

    Use the Physical Material dropdown to select or create a Physical Material

  4. Click Save.