AITestSuite |
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AnimationDataController |
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AnimationWidgets |
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AssetTools |
Tools, widgets and helper functions for dealing with assets. |
AudioFormatADPCM |
Support for ADPCM decoding |
AudioFormatBink |
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AudioFormatOgg |
Support for OGG Vorbis decoding |
AudioFormatOpus |
Support for Opus decoding |
AudioSettingsEditor |
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AutomationController |
Entry point for the automation system. |
AutomationDriver |
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AutomationWindow |
Widgets & windows used to interact with the automation system. |
BSPUtils |
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CollectionManager |
System for managing collections of assets. |
CollisionAnalyzer |
Tool used to check collisions. |
CookedEditor |
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CookOnTheFlyNetServer |
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DatasmithExporter |
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DerivedDataCache |
Manages the cache of engine-optimized data derived from source assets. |
DesktopPlatform |
Generaized abstraction of a desktop platform's services. |
DesktopWidgets |
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DeveloperToolSettings |
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DeviceManager |
User interface for interacting with connected devices. |
DirectoryWatcher |
Platform-agnostic tracking of filesystem changes. |
DistributedBuildInterface |
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DrawPrimitiveDebugger |
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EditorAnalyticsSession |
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ExternalImagePicker |
Widgets used to pick images on disk that are not used as textures. |
FileUtilities |
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FunctionalTesting |
Tests engine functionality. |
GeometryProcessingInterfaces |
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GraphColor |
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HierarchicalLODUtilities |
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HotReload |
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IoStoreUtilities |
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LauncherServices |
Provides functionality to cook, package, deploy & launch games. |
Localization |
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LocalizationService |
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LogVisualizer |
UI for analyzing log output. |
MaterialBaking |
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MaterialUtilities |
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Merge |
Widgets used to merge conflicting revisions of UAssets. Currently only provides experimental support for merging blueprints. |
MeshBoneReduction |
Utility to remove bones from skeletons based on skeletal mesh LODs. |
MeshBuilder |
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MeshBuilderCommon |
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MeshMergeUtilities |
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MeshReductionInterface |
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MeshUtilities |
Mesh processing utilities including triangle stripping and LOD generation. |
MeshUtilitiesEngine |
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MessageLog |
Rich localized text logging functionality. |
NaniteBuilder |
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NaniteUtilities |
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OutputLog |
Basic text logging functionality. |
PakFileUtilities |
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PhysicsUtilities |
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Profiler |
Core functionality & user interface for the Profiler. |
ProfilerClient |
Interface for talking to client sessions that can be profiled. |
ProfilerMessages |
Messages that are used by the profiler. |
ProfilerService |
Captures and dispatches profiling data. |
ProfileVisualizer |
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ProjectLauncher |
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QuadricMeshReduction |
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RealtimeProfiler |
Displays real-time profiler stats in the profiler window. |
RigVMDeveloper |
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ScreenShotComparison |
User interface for comparing captured screenshots. |
ScreenShotComparisonTools |
Support functionality for screenshot comparisons. |
ScriptDisassembler |
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SessionFrontend |
User interface for interacting with running sessions of the engine. |
Settings |
Base functionality for dealing with UObject-based settings. |
SettingsEditor |
Editing functionality for UObject-based settings. |
ShaderCompilerCommon |
Common functionality for compiling shaders. |
ShaderFormatOpenGL |
Wrapper around OpenGL shader compiler. |
ShaderFormatVectorVM |
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ShaderPreprocessor |
Preprocesses shader source. |
SharedSettingsWidgets |
Widgets used in various setting's detail customizations. |
SkeletalMeshUtilitiesCommon |
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SlateReflector |
Implementation of the Slate widget reflector. |
SourceCodeAccess |
Interface to source code editor plugins. |
SourceControl |
Interface for communicating with source control providers. |
StandaloneRenderer |
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TargetDeviceServices |
Exposes locally connected or remotely discovered network target devices. |
TargetPlatform |
Per-target platform functionality, including resources, devices & platform capabilities. |
TextureBuild |
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TextureBuildUtilities |
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TextureCompressor |
Texture processing routines. Wrapper around compression formats, mipmap generation etc. |
TextureFormat |
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TextureFormatASTC |
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TextureFormatDXT |
DXT texture support. |
TextureFormatETC2 |
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TextureFormatIntelISPCTexComp |
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TextureFormatUncompressed |
Uncompressed texture format handler. |
ToolMenus |
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ToolWidgets |
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TraceAnalysis |
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TraceInsights |
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TraceServices |
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TreeMap |
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TurnkeyIO |
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UncontrolledChangelists |
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UndoHistory |
Inspector for the the undo/redo history. |
UnsavedAssetsTracker |
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Virtualization |
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VisualGraphUtils |
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VulkanShaderFormat |
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Zen |