EClusterGenerationError

References

Module

HierarchicalLODUtilities

Header

/Engine/Source/Developer/HierarchicalLODUtilities/Public/IHierarchicalLODUtilities.h

Include

#include "IHierarchicalLODUtilities.h"

Syntax

enum EClusterGenerationError
{
    None                     = 0,
    ValidActor               = 1 << 1,
    InvalidActor             = 1 << 2,
    ActorHiddenInGame        = 1 << 3,
    ExcludedActor            = 1 << 4,
    LODActor                 = 1 << 5,
    ActorTooSmall            = 1 << 6,
    AlreadyClustered         = 1 << 7,
    ComponentHiddenInGame    = 1 << 8,
    MoveableComponent        = 1 << 9,
    ExcludedComponent        = 1 << 10,
}

Values

Name

Description

None

ValidActor

InvalidActor

ActorHiddenInGame

ExcludedActor

LODActor

ActorTooSmall

AlreadyClustered

ComponentHiddenInGame

MoveableComponent

ExcludedComponent

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