FHierarchicalLODUtilities::CreateVolumeForLODActor

Creates a HierarchicalLODVolume using the bounds of a given LODActor

Override Hierarchy

IHierarchicalLODUtilities::CreateVolumeForLODActor()

FHierarchicalLODUtilities::CreateVolumeForLODActor()

References

Module

HierarchicalLODUtilities

Header

/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h

Include

#include "HierarchicalLODUtilities.h"

Source

/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp

Syntax

virtual AHierarchicalLODVolume * CreateVolumeForLODActor
(
    ALODActor * InLODActor,
    UWorld * InWorld
)

Remarks

Creates a HierarchicalLODVolume using the bounds of a given LODActor

Returns

AHierarchicalLODVolume*

Parameters

Parameter

Description

InLODActor

LODActor to create the volume for

InWorld

World to spawn the volume in. If null, will spawn in the same level as InLODActor.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Cancel