FPortableObjectFormatDOM::ToString

Creates a string representation of the Portable Object.

References

Module

Localization

Header

/Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h

Include

#include "PortableObjectFormatDOM.h"

Source

/Engine/Source/Developer/Localization/Private/PortableObjectFormatDOM.cpp

Syntax

FString ToString()

Remarks

Creates a string representation of the Portable Object.

Returns

String representing the Portable Object that can be written directly to a file.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Cancel