ULocalizationTarget::RenameTargetAndFiles

References

Module

Localization

Header

/Engine/Source/Developer/Localization/Public/LocalizationTargetTypes.h

Include

#include "LocalizationTargetTypes.h"

Source

/Engine/Source/Developer/Localization/Private/LocalizationTargetTypes.cpp

Syntax

bool RenameTargetAndFiles
(
    const FString & NewName
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Cancel