FMaterialDataEx

Structure containing extended information about the material and properties which is being baked out

References

Module

MaterialBaking

Header

/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h

Include

#include "MaterialBakingStructures.h"

Syntax

struct FMaterialDataEx

Remarks

Structure containing extended information about the material and properties which is being baked out

Variables

Name Description

Public variable

FColor

 

BackgroundColor

Background color used to initially fill the output texture and used for border smear

Public variable

EBlendMode

 

BlendMode

Blend mode to use when baking, allowing for example detection of overlapping UVs

Public variable

bool

 

bPerformBorderSmear

Whether to smear borders after baking

Public variable

bool

 

bPerformShrinking

Whether to try to shrink the color values to a single non-magenta color value after baking

Public variable

bool

 

bTangentSpaceNormal

Whether to transform normals from world-space to tangent-space (does nothing if material already uses tangent-space normals)

Public variable

UMaterialInterf...

 

Material

Material to bake out

Public variable

TMap< FMaterial...

 

PropertySizes

Extended properties and the texture size at which they should be baked out

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