IMeshUtilities::BuildStaticMesh

Builds a renderable static mesh using the provided source models and the LOD groups settings.

References

Module

MeshUtilities

Header

/Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h

Include

#include "MeshUtilities.h"

Syntax

bool BuildStaticMesh
(
    class FStaticMeshRenderData & OutRenderData,
    UStaticMesh * StaticMesh,
    const class FStaticMeshLODGroup & LODGroup
)

Remarks

Builds a renderable static mesh using the provided source models and the LOD groups settings.

Returns

true if the renderable mesh was built successfully.

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