IMeshUtilities::GenerateCardRepresentationData

References

Module

MeshUtilities

Header

/Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h

Include

#include "MeshUtilities.h"

Syntax

bool GenerateCardRepresentationData
(
    FString MeshName,
    const FSourceMeshDataForDerivedDataTask & SourceMeshData,
    const FStaticMeshLODResources & LODModel,
    class FQueuedThreadPool & ThreadPool,
    const TArray< FSignedDistanceFieldBuildMaterialData > & MaterialBlendModes,
    const FBoxSphereBounds & Bounds,
    const class FDistanceFieldVolumeData * DistanceFieldVolumeData,
    int32 MaxLumenMeshCards,
    bool bGenerateAsIfTwoSided,
    class FCardRepresentationData & OutData
)

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