FMeshUtilitiesEngine::CalcBoneVertInfos

Calculate the verts associated weighted to each bone of the skeleton.

References

Module

MeshUtilitiesEngine

Header

/Engine/Source/Developer/MeshUtilitiesEngine/Public/MeshUtilitiesEngine.h

Include

#include "MeshUtilitiesEngine.h"

Source

/Engine/Source/Developer/MeshUtilitiesEngine/Private/MeshUtilitiesEngine.cpp

Syntax

static void CalcBoneVertInfos
(
    USkeletalMesh * SkeletalMesh,
    TArray< FBoneVertInfo > & Infos,
    bool bOnlyDominant
)

Remarks

Calculate the verts associated weighted to each bone of the skeleton. The vertices returned are in the local space of the bone.

Parameters

Parameter

Description

SkeletalMesh

The target skeletal mesh.

Infos

The output array of vertices associated with each bone.

bOnlyDominant

Controls whether a vertex is added to the info for a bone if it is most controlled by that bone, or if that bone has ANY influence on that vert.

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