Module |
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Header |
/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabaseRegistrar.h |
Include |
#include "BlueprintActionDatabaseRegistrar.h" |
class FBlueprintActionDatabaseRegistrar
From the BlueprintActionDatabase, passed around to all UK2Nodes, giving each a chance to register its own actions (specifically for UK2Nodes in other modules that the database doesn't have access to).
No constructors are accessible with public or protected access.
Name | Description | ||
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bool |
AddBlueprintAction ( |
Attempts to suss out the key that this action should be registered under; if it doesn't find a better one then it associates the action with the node filling this out. |
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bool |
AddBlueprintAction ( |
Each action should be recorded under a specific UField key; primarily to refresh those actions when the corresponding asset is updated (Blueprint regenerated, struct added/deleted, etc.). |
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bool |
AddBlueprintAction ( |
Attempts to suss out the key that this action should be registered under; if it doesn't find a better one then it associates the action with the node filling this out. |
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bool |
AddBlueprintAction ( |
Attempts to suss out the key that this action should be registered under; if it doesn't find a better one then it associates the action with the node filling this out. |
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bool |
AddBlueprintAction ( |
Attempts to suss out the key that this action should be registered under; if it doesn't find a better one then it associates the action with the node filling this out. |
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bool |
AddBlueprintAction ( |
Attempts to suss out the key that this action should be registered under; if it doesn't find a better one then it associates the action with the node filling this out. |
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bool |
AddBlueprintAction ( |
Special case for asset bound actions (we want to clean-up/refresh these when the corresponding asset is updated). |
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UObject cons... |
GetActionKeyFilter() |
Returns the current key the registrar is being filtered using |
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bool |
IsOpenForRegistration ( |
Occasionally (when an asset is added/refreshed), this registrar will be passed around to gather only specific keyed actions (see ActionKeyFilter). |
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bool |
IsOpenForRegistration ( |
Occasionally (when an asset is added/refreshed), this registrar will be passed around to gather only specific keyed actions (see ActionKeyFilter). |
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int32 |
RegisterClassFactoryActions ( |
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int32 |
RegisterEnumActions ( |
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int32 |
RegisterStructActions ( |