Module |
|
Header |
/Engine/Source/Editor/EditorFramework/Public/Toolkits/IToolkit.h |
Include |
#include "Toolkits/IToolkit.h" |
namespace EToolkitMode
{
enum Type
{
Standalone,
WorldCentric,
}
}
Name |
Description |
---|---|
Standalone |
Stand-alone asset editing "app" |
WorldCentric |
World-centric asset editor, with an interface that sits alongside the level editor |
Some toolkits can be spawned as either standalone tools or within an existing level editing UI