IToolkit::GetEditorModeManager

Gets the mode manager for this toolkit

Override Hierarchy

References

Module

EditorFramework

Header

/Engine/Source/Editor/EditorFramework/Public/Toolkits/IToolkit.h

Include

#include "Toolkits/IToolkit.h"

Syntax

FEditorModeTools & GetEditorModeManager() const

Remarks

Gets the mode manager for this toolkit

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Cancel