FBlueprintEditorModule::UnregisterFunctionCustomization

Unregister a previously registered customization for BP functions

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h

Include

#include "BlueprintEditorModule.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintEditorModule.cpp

Syntax

virtual void UnregisterFunctionCustomization
(
    TSubclassOf< UK2Node_EditablePinBase > InFieldClass,
    FDelegateHandle InHandle
)

Remarks

Unregister a previously registered customization for BP functions

Parameters

Parameter

Description

InStruct

The type to create the customization for

InHandle

The handle returned by UnregisterFunctionCustomization

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Cancel