FLevelEditorModule::AddCustomClassFilterToOutliner

Add a custom class filter to the outliner filter bar.

References

Module

LevelEditor

Header

/Engine/Source/Editor/LevelEditor/Public/LevelEditor.h

Include

#include "LevelEditor.h"

Source

/Engine/Source/Editor/LevelEditor/Private/LevelEditor.cpp

Syntax

virtual void AddCustomClassFilterToOutliner
(
    TSharedRef< FCustomClassFilterData > InCustomClassFilterData
)

Remarks

Add a custom class filter to the outliner filter bar. These represent asset/actor type filters and are OR'd

See Also

FLevelEditorOutlinerSettings Can be created using IAssetTypeActions or UClass (

constructor) NOTE: Currently does not support adding filters dynamically

they must be added before the LevelEditor is init

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