FOverridePropertyEditorSelectionEvent

Called to set property editors to show the given actors, even if those actors aren't in the current selection set

Inheritance Hierarchy

TBaseMulticastDelegate_TwoParams< void, const TArray< AActor * > &, bool >

FLevelEditorModule::FOverridePropertyEditorSelectionEvent

References

Module

LevelEditor

Header

/Engine/Source/Editor/LevelEditor/Public/LevelEditor.h

Include

#include "LevelEditor.h"

Syntax

class FOverridePropertyEditorSelectionEvent : public TBaseMulticastDelegate_TwoParams< void, const TArray< AActor * > &, bool >

Remarks

Called to set property editors to show the given actors, even if those actors aren't in the current selection set

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