FPersonaModule::ExportToFBX

Export to FBX files of the list of animations

References

Module

Persona

Header

/Engine/Source/Editor/Persona/Public/PersonaModule.h

Include

#include "PersonaModule.h"

Source

/Engine/Source/Editor/Persona/Private/PersonaModule.cpp

Syntax

virtual bool ExportToFBX
(
    TArray< TWeakObjectPtr< class UAnimSequence >> & AnimSequences,
    USkeletalMesh * SkeletalMesh
)

Remarks

Export to FBX files of the list of animations

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Cancel