FTranslationEditorModule

Inheritance Hierarchy

IModuleInterface

IHasMenuExtensibility

FTranslationEditorModule

References

Module

TranslationEditor

Header

/Engine/Source/Editor/TranslationEditor/Public/TranslationEditorModule.h

Include

#include "TranslationEditorModule.h"

Syntax

class FTranslationEditorModule :
    public IModuleInterface,
    public IHasMenuExtensibility

Functions

Name Description

Public function Virtual

TSharedRef< ...

 

CreateTranslationEditor

(
    ULocalizationTarget*const Loca...,
    const FString& CultureToEdit,
    bool& OutLoadedSuccessfully
)

Creates an instance of translation editor object.

Public function Virtual

TSharedRef< ...

 

CreateTranslationEditor

(
    const FString& ManifestFile,
    const FString& NativeArchiveFile,
    const FString& ArchiveFileToEdit,
    bool& OutLoadedSuccessfully
)

Creates an instance of translation editor object.

Public function Virtual

TSharedPtr< ...

 

GetToolbarExtensibilityManager()

Overridden from IModuleInterface

Name Description

Public function Virtual

void

 

ShutdownModule()

Called before the module is unloaded, right before the module object is destroyed.

Public function Virtual

void

 

StartupModule()

Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule.

Overridden from IHasMenuExtensibility

Name Description

Public function Virtual

TSharedPtr< ...

 

GetMenuExtensibilityManager()

Gets the extensibility managers for outside entities to extend translation editor's menus and toolbars

Constants

Name

Description

TranslationEditorAppIdentifier

Translation Editor app identifier string

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Cancel