Module |
|
Header |
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditor.h |
Include |
#include "WidgetBlueprintEditor.h" |
Source |
/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.cpp |
static void AddCreateCompileTabSubMenu
(
FMenuBuilder & InMenuBuilder
)