| FAssetEditorToolkit::OnToolkitHostingStarted()
|
Module |
|
Header |
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditor.h |
Include |
#include "WidgetBlueprintEditor.h" |
Source |
/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.cpp |
virtual void OnToolkitHostingStarted
(
const TSharedRef< IToolkit > & Toolkit
)
Called when another toolkit (such as a ed mode toolkit) is being hosted in this asset editor toolkit.