| FGCObject | ||||||
| FEditorUndoClient | ||||||
| TSharedFromThis
|
Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/AssetEditorModeManager.h |
Include |
#include "AssetEditorModeManager.h" |
class FAssetEditorModeManager : public FEditorModeTools
Name | Description | ||
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USelection *... |
ActorSet |
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USelection *... |
ComponentSet |
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|
USelection *... |
ObjectSet |
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|
FPreviewScene &... |
PreviewScene |
Name | Description | |
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FAssetEditorModeManager() |
Name | Description | |
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~FAssetEditorModeManager() |
Name | Description | ||
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|
FPreviewScen... |
GetPreviewScene() |
|
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void |
SetPreviewScene ( |
Name | Description | ||
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|
USelection &... |
GetSelectedActors() |
Returns the set of selected actors. |
|
USelection &... |
GetSelectedComponents() |
Returns the set of selected components. |
|
USelection &... |
GetSelectedObjects() |
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|
UWorld * |
GetWorld() |
Returns the world that is being edited by this mode manager |