FAssetEditorModeManager::GetWorld

Returns the world that is being edited by this mode manager

Override Hierarchy

FEditorModeTools::GetWorld()

FAssetEditorModeManager::GetWorld()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/AssetEditorModeManager.h

Include

#include "AssetEditorModeManager.h"

Source

/Engine/Source/Editor/UnrealEd/Private/AssetEditorModeManager.cpp

Syntax

virtual UWorld * GetWorld() const

Remarks

Returns the world that is being edited by this mode manager

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