Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/AssetEditorViewportLayout.h |
Include |
#include "AssetEditorViewportLayout.h" |
struct FAssetEditorViewportConstructionArgs
Arguments for constructing a viewport
Name | Description | ||
---|---|---|---|
|
bool |
bRealtime |
Whether the viewport should default to realtime |
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ConfigKey |
A config key for loading/saving settings for the viewport |
|
|
TAttribute< boo... |
IsEnabled |
Widget enabled attribute |
|
TSharedPtr< FAs... |
ParentLayout |
The viewport's parent layout |
|
ViewportType |
The viewport's desired type |
Name | Description | |
---|---|---|
|
FAssetEditorViewportConstructionArgs() |