FAssetEditorToolkit::AddViewportOverlayWidget

Called when a toolkit requests an overlay widget to be added to the viewport.

Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h

Include

#include "Toolkits/AssetEditorToolkit.h"

Syntax

virtual void AddViewportOverlayWidget
(
    TSharedRef< SWidget > InViewportOverlayWidget
)

Remarks

Called when a toolkit requests an overlay widget to be added to the viewport. Not relevant in the absence of a viewport.

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