FAssetEditorToolkit::GetEditorModeManager

Gets the mode manager for this toolkit

Override Hierarchy

IToolkit::GetEditorModeManager()

FBaseToolkit::GetEditorModeManager()

FAssetEditorToolkit::GetEditorModeManager()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h

Include

#include "Toolkits/AssetEditorToolkit.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorToolkit.cpp

Syntax

virtual FEditorModeTools & GetEditorModeManager() const

Remarks

Gets the mode manager for this toolkit

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