| FAssetEditorToolkit::OnToolkitHostingFinished()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h |
Include |
#include "Toolkits/AssetEditorToolkit.h" |
virtual void OnToolkitHostingFinished
(
const TSharedRef< IToolkit > & Toolkit
)
Called when another toolkit (such as a ed mode toolkit) is no longer being hosted in this asset editor toolkit.