FBaseToolkit::GetEditorModeManager

Gets the mode manager for this toolkit

Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h

Include

#include "Toolkits/BaseToolkit.h"

Syntax

FEditorModeTools & GetEditorModeManager() const

Remarks

Gets the mode manager for this toolkit

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