| IModularFeature
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/Toolkits/FConsoleCommandExecutor.h |
Include |
#include "Toolkits/FConsoleCommandExecutor.h" |
class FConsoleCommandExecutor : public IConsoleCommandExecutor
Executor for Unreal console commands
Name | Description | ||
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StaticName() |
Name | Description | ||
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bool |
AllowHotKeyClose() |
True if we allow the console to be closed using the "open console" hot-key. |
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bool |
AllowMultiLine() |
True if we allow the console to create multi-line commands. |
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bool |
Exec ( |
Execute the given command using this executor. |
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void |
GetAutoCompleteSuggestions |
Get the list of auto-complete suggestions for the given command. |
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GetDescription() |
Get the description of this executor. |
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GetDisplayName() |
Get the display name of this executor. |
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void |
GetExecHistory |
Get the list of commands that this executor has recently processed. |
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GetHintText() |
Get the hint text of this executor. |
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GetHotKey() |
Returns the hotkey for this executor |
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GetIterateExecutorHotKey() |
Returns the hotkey to switch to the next executor. |
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GetName() |
Get the name of this executor. |